Saving game data to server [on hold]

Posted by Eugene Lim on Game Development See other posts from Game Development or by Eugene Lim
Published on 2014-06-04T10:04:37Z Indexed on 2014/06/04 15:46 UTC
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What's the best method to save the player's data to the server?

Method to store the game saves
Which one of the following method should I use ?

  • Using a database structure(e.g.. mySQL) to store the game data as blobs?
  • Using the server hard disk to store the saved game data as binary data files?

Method to send saved game data to server
What method should I use ?

  • socketIO
  • web socket
  • a web-based scripting language to receive the game data as binary? for example, a php script to handle binary data and save it to file

Meta-data
I read that some games store saved game meta-data in database structures. What kind of meta data is useful to store?

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