Saving game data to server [on hold]
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Eugene Lim
on Game Development
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Published on 2014-06-04T10:04:37Z
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2014/06/04
15:46 UTC
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What's the best method to save the player's data to the server?
Method to store the game saves
Which one of the following method should I use ?
- Using a database structure(e.g.. mySQL) to store the game data as blobs?
- Using the server hard disk to store the saved game data as binary data files?
Method to send saved game data to server
What method should I use ?
- socketIO
- web socket
- a web-based scripting language to receive the game data as binary? for example, a php script to handle binary data and save it to file
Meta-data
I read that some games store saved game meta-data in database structures.
What kind of meta data is useful to store?
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